import SwiftUI

struct BlurFogOverlay: View {
    var body: some View {
        Rectangle()
            .fill(
                LinearGradient(
                    colors: [Color.clear, Theme.background.opacity(0.82), Theme.background],
                    startPoint: .top,
                    endPoint: .bottom
                )
            )
            .background(.ultraThinMaterial)
            .ignoresSafeArea(edges: .bottom)
            .allowsHitTesting(false)
    }
}
